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Endurance Events
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Event Communications

Keep up to date with all event related announcements and communications via GT Racing League's Discord Server.

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Endurance Events

Assetto Corsa Competizione teams event starting on with 1 Round.
No Show Penalty
0 Points
Withdrawals Allowed
0
Max Allowed Penalties
0 Points

 Event Rulebook (EN)

1. General Information

1.1 The GT Racing League is held in the base game Assetto Corsa Competizione (ACC).
1.2 The following DLC are required to participate in this Event : 24h Nurburgring
1.3 The goal of the league is fair, respectful, and competitive racing.
1.4 By giving a 👍 reaction to the latest set of rules, you are deemed to have fully accepted them.
1.5 The latest version of the rules must be accepted in order to be eligible to participate1.6 Treating each other with respect both on and off the track is important to usInsults or provocations in voice or text chat will not be tolerated -> Penalties may be imposed for non-compliance  

2. Registration & Withdrawal

2.1 Any driver whoowns the base game ACC and has agreed to the latest version of the rules with a 👍 is eligible to participate. 2.2 Registration applies exclusively to Season 1.2.3 Withdrawals from racesmust be communicated to the organizers in a timely manner via private message or by replying to the relevant Discord postno points will be awarded for no-shows, regardless of the number of participants

3. Approved Vehicles & Classes

3.1 All vehicles in the GT3 and GT4 classes are approved.
3.2 Each driver selects a vehicle.➡️ In principle, only one driver is permitted per vehicle.
3.3 Exceptions to Rule 3.2 must be clarified exclusively with the organizers.
3.4 The driver is solely responsible for the vehicle setup.


4. Custom Skins

Custom skins are permitted.🚫 Offensive, political, or derogatory content is prohibited.

5. Event Setup: 

5.1 This Event consists of:
Friday: 
free practice

Saturday: 
Qualifying
  - Q1
  - Q1
  - Heat

Sunday: 
  - Race

5.2 Duration
Free practice: 2h
SaturdayQ1: 30 minutesQ2: 30 minutesHeat: 30 minutes
SundayRace: 240 minutes

6. Special Rules

6.1 Qualifying consists of three parts: Q1, Q2, and a heat. Q2 must not be driven by the same driver as Q1.In Q1, the bottom third of the field is eliminated, thereby determining their position in the heat.In Q2, the top two-thirds of the field compete for their starting positions in the heat. In the heat, drivers may choose their own starting positions.All drivers in the event participate in this part. The heat consists of 3 laps and determines the final starting positions for the race.6.2 The maximum driving time per driver is: 2 hours and 20 minutes. The maximum driving time per stint is 1 hour and 10 minutes

7. Teams 


7.1 Team Composition:
Each team must field 2 drivers per vehicle. 
Team managers/spotters/strategists are permitted. 
Teams are allowed to enter multiple cars in the race

7.2 Team Livery: 
The livery may be designed by the team itself. A standard livery is not required.
Liveries must be submitted by August 30, 2026, at 8:00 PM CET in the #Hand-in-livery channel

The league logo and the number plate provided by the league do not have to be used, but are available to all participants. 


8. Conduct & Fair Play


8.1 The overtaking driver bears primary responsibilityIn corners, an overtaking attempt is considered legitimate only if the front of the car is at least level with the front side window (A-pillar/B-pillar)Dive-bombing maneuvers that cause damage to the vehicle being overtaken are prohibited

8.2 One change of direction per straight is permittedAggressive blocking or reacting to the driver behind in a way that causes an accident is prohibited

8.3 The standard ACC track limits and rules apply. 

8.4 Drivers being lapped must make way in a predictable manner. No brake-checking or unpredictable maneuvers The turn signal may be used to indicate to which side of the track the driver being lapped is changing their line

8.5 Crossing the pit exit line is prohibited. If it endangers vehicles exiting the pits, the vehicle on the track bears full responsibility➡️ Penalty: 10-second time penalty added to the race result

8.6 If a vehicle leaves the track during a race situation, that vehicle bears sole responsibility for returning safely to the track without endangering other vehicles. 

8.7 In wet conditions, drive safely and cautiously. If a lapping maneuver is imminent, the lapping driver must pay particular attention to lapping at a safe location.
Rain lights must be turned on --> Failure to do so will result in a 30-second penalty. Collisions must be avoided

8.8 High beams (flashing) are primarily intended to alert slower vehicles (during lapping) to the presence of a faster car or to signal the intention to pass. Brief, purposeful flashing is permitted for common use. Excessive flashing will be penalized.

9 Penalties & Protests


9.1 Incidents are reviewed after the race. Evidence: Clips, recordings, or replays. Submission deadline: no later than 24 hours after the end of the race. Admitting fault can result in a reduced penalty.

9.2 Submitting Protests
Race incidents and violations will now only be handled via tickets.These can be opened in the "#report-accident" channel. Tickets may only be processed by league management and league organizers. 

10. Disconnections & Special Cases


10.1 A restart is permitted within the first minute of the race (maximum 1 time). After that, the race continues as long as possible. 

10.2 In exceptional cases, the organizers may order a restartFinal results and championship standings will be published after all protests have been resolved no later than 48 hours after the event

11. Closing Remarks

11.1 The organizers reserve the right to change the rules.