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LMU Season 5
LMU Season 5
Hypercar 2,174
8 20
LMGT3 - Am 1,897
9 10
LMGT3 - Pro 2,174
5 10
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LMU Season 5

Solo event starting on with 4 Rounds.
LMU on PC Followers Only
No Show Penalty
5 Points
Withdrawals Allowed
2
Max Allowed Penalties
10 Points

Here you go β€” full Season 5 Rules & Procedures, clean and ready to copy/paste into SimGrid.

Positive Perception LMU – Season 5

Rules & Procedures

Welcome to Season 5 of Positive Perception LMU.Our goal remains the same: safe, competitive, and respectful multi-class racing built on strong racecraft and proper community spirit.Season 5 continues the structured LMH entry system and introduces a formalised Stewarding Workflow Template to ensure consistent and transparent incident review.

πŸ“… Race Calendar

Season 5 runs fortnightly on Thursdays:23/04 – Bahrain
07/05 – Lusail
21/05 – Le Mans
04/06 – Monza
18/06 – Silverstone
02/07 – Paul Ricard

πŸ•’ Event Format (Every Round)

18:30 UK – Server LaunchPractice – 60 minutes
Qualifying – 20 minutes (solo session)
Race – 60 minutes
Start – In-game rolling start
Pit Stops – Optional (no mandatory stops)
Pit lane open all race for tyres and fuel

πŸš— Car Classes

LMH (Hypercar) – Single Class

LMH runs as one unified class.

LMH Entry Requirements

To race LMH, drivers must meet at least one of the following:

  • Have raced in a Positive Perception ACC league

  • Have competed in a previous LMU season

  • Have taken part in PosPer social events and demonstrated clean racecraft

  • OR provide proof of minimum SR S1 and DR S1 from LMU official online servers

Admins reserve the right to deny LMH entry if driving standards or safety expectations are not met.These requirements exist to protect the quality of multi-class racing. LMH demands awareness, traffic management, and consistency.If you do not yet qualify:

  • Join LMGT3 and demonstrate consistency

  • Take part in social events

  • Or provide the required SR/DR proof

There is always a pathway into LMH.

LMGT3

GT3 runs with:PRO/AM
AMThere will also be an overall GT3 standings table.Admins may reassign drivers if we believe someone is competing below their natural level.

βš– General Rules

Track Limits & In-Game Penalties

All track limits and penalties are server-side.
Admins will not remove or override in-game penalties.
What you receive is what stands.

Tyre Warmers

Disabled for all sessions.
Tyres will be cold at the start β€” take extra care on Lap 1.

Pit Lane

Pit lane is open all race for tyres and fuel.
No mandatory pit stops.
Respect pit entry and exit lines and always use the pit speed limiter.

In-Game Chat

No text chat during qualifying or race sessions until all cars have finished.

πŸ”΅ Blue Flags & Multi-Class Racing

Multi-class racing depends on predictability and discipline.

Responsibility

The responsibility to complete a safe overtake always lies with the faster car.

Faster-Class Drivers Must:

  • Plan overtakes with patience

  • Avoid divebombs, especially under braking

  • Remember GT3 cars may out-brake LMH into corners

  • Prioritise passes on straights

  • Avoid forcing moves mid-corner

Slower-Class Drivers Must:

  • Hold a predictable racing line

  • Avoid sudden or reactive moves

  • Only move off-line if clearly yielding

  • Not lift or change direction mid-corner

Blue flags are informational.
They do not grant the faster car the right to force a move.Lapping should be completed on straights wherever possible.

πŸ§‘β€βš–οΈ Stewarding & Incident Review

Season 5 stewarding is handled by a three-person panel operating under a formal Stewarding Workflow Template.The workflow:

  • Ensures consistent decision-making

  • Applies a structured review process

  • Is available to view in the Discord rules section

Penalties remain unchanged from previous seasons.

Automatic Reviews

βœ” Lap 1 is reviewed in its entirety after every race.The opening lap carries the highest level of risk. Reviewing it fully helps maintain standards and reinforces safe race starts.

Report-Based Reviews

Outside of Lap 1:We do not automatically review every lapping or overtaking manoeuvre.Incidents will only be reviewed if formally reported via the protest process.
If it is not submitted, it will not be investigated.This is a community-driven series β€” we rely on drivers to help us maintain standards.

Driver names

Drivers will be required to use the same name as used on Simgrid to sign up for the series, in game as well. This is done to lead to less frustrations for stewards trying to match up names to drivers who have changed them in game. If your name does not match, you will be DSQ from the results of the round you've just completed. 

Protest Procedure

Protests must be submitted within 24 hours via the official form.Each protest must include:

  • Time and corner reference

  • Drivers involved

  • Clear description of the incident

Incomplete or vague submissions may be ignored.

Possible Penalties

Warnings
Time penalties
Championship points deductions
Licence points
Race bans
Championship bans (for major offences)Penalty structure remains consistent with previous seasons.


πŸ† Points System

Points awarded down to P25 in each class.Final standings are based on a driver’s best 5 of 6 results.Tiebreakers:

  1. Highest single round score

  2. Average qualifying position

🎀 Final Notes

This is competitive league racing β€” but it is still community racing.There is nothing to gain from forcing risky moves.
There is everything to gain from respectful racing.If you are new β€” LMGT3 is your proving ground.
If you are experienced and proven β€” LMH awaits.Let’s make Season 5 the cleanest, safest, and most competitive LMU season yet.