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Blackline Racing League GT3 Season 1
Blackline Racing League GT3 Season 1
GT3 1,978
5 12

Event Communications

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Blackline Racing League GT3 Season 1

Solo event that is completed with 9 Rounds.
ACC on Crossplay Followers Only
No Show Penalty
5 Points
Withdrawals Allowed
3
Max Allowed Penalties
15 Points

1️⃣ General Rules

1.1 Clean Racing – All drivers must race fairly and respectfully at all times. 1.2 No Intentional Contact – Bumping, dive-bombing, or forcing another driver off track is prohibited. 1.3 Track Limits – At least two wheels must remain on the racing surface at all times. 1.4 Respect Blue Flags – Lapped cars must yield to faster cars safely. 1.5 Respect Yellow Flags – Slow down and be cautious when a yellow flag is shown. 1.6 Race Start Etiquette – No weaving excessively or brake-checking during the formation lap.

2️⃣ Race Format & Procedures

2.1 Session Structure

  • Practice: 5 minutes (optional)
  • Qualifying: 10 minutes
  • Race: 60 minutes

2.2 Race Starts

  • Rolling Starts (GT3 & GT4) – Maintain formation until the green flag.
  • Standing Starts – Follow grid positions and avoid false starts.

2.3 Pit Stops

  • Mandatory pit stops required.
  • No unsafe pit exits – always re-join safely.

2.4 Incidents on Track

  • If you cause an accident, you are expected to redress (give the position back) unless stewards rule otherwise.
  • If your car is damaged beyond safe driving, return to the pits.

3️⃣ Overtaking & Defending

3.1 Overtaking Rules

  • Overtakes must be done cleanly and fairly—no reckless lunges.
  • A driver must have at least overlap (front wheels alongside) before the braking zone to have a right to the corner.

3.2 Defending Rules

  • One Move Rule – A driver can make one defensive move per straight.
  • No Blocking – If the attacking car is alongside, leave racing room.
  • No Brake-Checking – Intentionally slowing to disrupt another driver is illegal.

4️⃣ Track Limits & Penalties

4.1 Track Limits Enforcement

  • The game’s built-in system applies penalties for exceeding track limits repeatedly.
  • Three warnings = automatic time penalty.

4.2 Cutting the Track

  • If you gain an advantage by cutting the track, you must give back the position.

4.3 Contact & Collision Penalties

  • Minor Contact (no advantage) = Warning
  • Avoidable Collision = Time Penalty (5-10 sec)
  • Severe Collision (causing a crash) = Drive-Through Penalty or DQ

5️⃣ Blue Flags & Lapped Cars

5.1 Lapped Cars Must Yield

  • If shown a blue flag, you must let the faster car pass at the next safe opportunity.
  • No erratic moves when being lapped.

6️⃣ Red Flags & Disconnections

6.1 Race Restarts (Red Flag Rules)

  • If multiple drivers disconnect or crash within the first lap, the race may be restarted.

6.2 If You Disconnect

  • Try to re-join as quickly as possible.
  • If disconnections are widespread, the race may be rescheduled.

7️⃣ Stewarding & Penalty System

7.1 Post-Race Incident Reports

  • Drivers can submit an incident report in #incident-reports with a video clip & timestamp.
  • Stewards will review incidents and apply penalties if needed.

7.2 Penalty Examples

  • Ignoring Blue Flags → 5-sec penalty
  • Dangerous Driving → Drive-through penalty
  • Severe Collision / Intentional Wrecking → Race ban

8️⃣ Code of Conduct

  • Respect all drivers and officials.
  • No rage-quitting—finish the race if possible.
  • Have fun, race clean, and enjoy the competition!