1.1 The GT Racing League is held in the base game Assetto Corsa Competizione (ACC).
1.2 The following DLCs are required to participate in Season 2: British GT Pack, GT World Challenge Pack 2020, GT World Challenge Pack 2023
Intercontinental GT Pack
1.3 The goal of the league is fair, respectful, and competitive racing.
1.4 By giving a π reaction to the latest set of rules, they are considered fully accepted.
1.5 The latest version of the rules must be accepted in order to be eligible to participate
1.6 Treating each other with respect both on and off the track is important to us
Insults or provocations in voice or text chat will not be tolerated
-> Penalties may be imposed for non-compliance
2.1 Any driver who
owns the base game ACC and has agreed to the latest version of the rules with a π is eligible to participate.
2.2 Registration applies exclusively to Season 1.
2.3 Withdrawals from races
must be communicated to the organizers in a timely manner via private message or by replying to the relevant Discord post
no points will be awarded for no-shows, regardless of the number of participants
3.1 All vehicles in the GT3 and GT4 classes are approved.
3.2 Each driver selects one vehicle.
β‘οΈ As a general rule, only one driver is permitted per vehicle.
3.3 Exceptions to Rule 3.2 must be clarified exclusively with the organizers.
3.4 The driver is solely responsible for the vehicle setup.
3.5 Custom skins are permitted.
π« Offensive, political, or derogatory content is prohibited.
free practice
qualifying
race
Free practice: 15 minutes
Qualifying: 20 minutes
Race: 60 minutes
free practice
qualifying
two sprint races
Free practice: 30 minutes
Qualifying: 15 minutes
Race 1 & 2: 20 minutes each
Points are awarded on weekends with a main race according to the vote.
Positions P1βP12 are scored. Each class is scored separately.
Position Points
P1 30
P2 27
P3 24
P4 21
P5 18
P6 15
P7 12
P8 9
P9 6
P10 3
P11 2
P12 1
Each sprint race is scored individually.
Position Points
P1 15
P2 14
P3 12
P4 11
P5 9
P6 8
P7 6
P8 5
P9 3
P10 1
P1: 3 points
P2: 2 points
P3: 1 point
6.4 Discarded Results
One race result may be discarded per season
If a driver participates in all races, the worst result is automatically discarded
There will be three rain races per season
There will be no rain races in Split 2
In the rain, drive safely and cautiously
If a lapping maneuver is imminent, the lapping driver must pay special attention to lapping at a safe location
Headlights must be turned on --> Failure to do so will result in a penalty of 30 seconds per lap without headlights.
Collisions must be avoided
There will be two night races in both splits.
Front lights must be used during night races
Night and rain races will not occur in combination in Split 2.
The overtaking driver bears primary responsibility
In corners, an overtaking attempt is considered legitimate only if the front of the overtaking vehicle is at least level with the front side window (A-pillar/B-pillar)
Dive bombs that cause damage to the vehicle being overtaken are prohibited
One change of direction per straight is permitted
Aggressive blocking or reacting to the driver behind in a way that causes an accident is prohibited
The standard ACC rules apply
Any advantage gained by cutting corners must be immediately relinquished
Drivers being lapped must make way in a predictable manner
No brake-checking or unpredictable maneuvers
The turn signal may be used to indicate to which side of the track the driver being lapped is
changing their line
Crossing the pit exit line is prohibited if it endangers vehicles exiting the pits
In this case, the vehicle on the track bears full responsibility
β‘οΈ Penalty: 10-second time penalty added to the race result
If a vehicle leaves the track during a race, that vehicle bears sole responsibility for
returning safely to the track without endangering other vehicles.
In rainy conditions, drive safely and cautiously
If a lapping maneuver is imminent, the lapping driver must pay particular attention to lapping at a safe location
Rain lights must be turned on --> Failure to do so will result in a 30-second penalty.
Collisions must be avoided
The high beams are primarily intended to alert slower vehicles (during lapping) to the presence of a faster car or to signal the intention to pass. Brief, purposeful flashing is permitted and common
Use is limited to a maximum of 3 times per lap
Excessive spamming (continuous flashing) will be penalized
Incidents are reviewed after the race
Evidence: clips, recordings, or replays
Submission deadline: no later than 24 hours after the end of the race
Admitting fault may result in a reduced penalty
Time penalties
Grid penalties for subsequent races
Disqualification from participation for serious offenses
Incidents involving race accidents and rule violations will now be handled exclusively via tickets.
These can be opened in the #rule-violations-and-race-accidents channel.
Tickets may only be processed by league management and league organizers.
A restart is permitted within the first minute of the race (maximum 1 time)
After that, the race continues as long as possible
In exceptional cases, the organizers may order a restart
Final results and championship standings will be published after all protests have been resolved
no later than 48 hours after the event
11.1 The organizers reserve the right to change the rules during the season.
11.2 Changes will be announced in a timely manner.
11.3 These rules are effective as of April 1, 2026 β 5:00 PM.