MAJSAI STUDIO RACING SERIES
SEASON 1 - RULESET
1. GENERAL PRINCIPLES: Clean, competitive racing is expected at all times. Drivers are allowed to race hard, including close battles and minor contact, as long as it remains controlled and does not result in unfair advantage or significant loss to others. Key principle:π βYou are responsible for avoiding contact when making a move.β
2. DRIVER CONDUCT:
Unsafe or reckless behavior will be penalized regardless of intent.
3. OVERTAKING RULES: An overtake is considered legitimate if:
Rights and responsibilities Attacking driver:
Defending driver:
4. CONTACT RULES Minor contact is acceptable only if:
1. no position is lost
2. no driver is forced off track
3. no loss of control occurs
Not acceptable:
4. Causing another driver to spin
5. Forcing another car off track
6. Gaining position through contact
7. βBump and passβ maneuvers
5. DIVEBOMB CLARIFICATION (CRITICAL) Definition:
A move is considered a divebomb if:
Important clarificationLate braking alone is NOT a divebomb.
A move is allowed if:
Illegal divebomb:
Legal aggressive move:
π Rule of thumb:If your move only works because the other driver avoids contact, it is your fault.
6. DEFENDING
7. LAPPED CARS Lapped cars must not interfere with lead battles.
π However: Lapped cars are allowed to stay on racing line if predictable Lapping cars must overtake safely
8. TRACK LIMITS: 1. Drivers must make reasonable effort to stay within track limits2. Repeated abuse may result in (in game) penalties 3. Gaining advantage off track is not allowed
9. INCIDENT RESPONSIBILITY: When reviewing incidents, the following is considered:
Default principle:The driver causing avoidable contact is responsible. Incidents must be REPORTED! Report/ protest tickets must be submitted within 60 minutes after the race. it must include:
Invalid or incomplete reports will be ignored!
10. PENALTIES: Stewards may apply:
11. STEWARDING PHILOSOPHY Not all contact will be penalized. The goal is to allow: hard racing, close battles
While penalizing:
12. Point system:Championship points will be earned P1- P12, for the fastest lap of the race and P1 qualification.
Race: P1 β 25 Points P2 β 20 P3 β 16 P4 β 13 P5 β 11 P6 β 10 P7 β 9 P8 β 8 P9 β 7 P10 β 6 P11 β 5 P12 β 4 Fastest lap β 1point Qulifying: P1 β 3 points
P2 β 2
P3 β 1
13. FINAL PRINCIPLE: Race hard. Race fair. Take responsibility.