Assetto Corsa Competizione (ACC), developed by Kunos Simulazioni and published by 505 Games, is the official GT World Challenge game. Powered by Unreal Engine 4 and a refined physics engine from Assetto Corsa, ACC delivers stunning visuals and unmatched realism in modern GT racing.
P | Name | Nationality | Grid Rating |
---|---|---|---|
611 | GnarlyNelson Nelson | 2,000 | |
611 | Landon Fine | πΊπΈ | 2,000 |
611 | Theo Hogan | π¬π§ | 2,000 |
611 | Niklas Bengtsson | 2,000 | |
611 | Jonathan Sullivan | πΊπΈ | 2,000 |
611 | Ian Maplethorpe | π¬π§ | 2,000 |
611 | jay may | π¬π§ | 2,000 |
611 | Dylan Mistry | π¬π§ | 2,000 |
611 | Lucca Parkin | 2,000 | |
611 | Max Heimdall | +359 | 2,000 |
611 | Ben McBride | 2,000 | |
611 | Jason Breuer | π©πͺ | 2,000 |
611 | Diego Siri | 2,000 | |
611 | B. Sturm | π©πͺ | 2,000 |
611 | Mathieu AUBRUN | π«π· | 2,000 |
611 | Richard Beasley | π¬π§ | 2,000 |
611 | James Bartley | π¬π§ | 2,000 |
611 | Jez Durward | π¬π§ | 2,000 |
611 | Adam Pettersson | πΈπͺ | 2,000 |
611 | Ossian StrΓΆm | πΈπͺ | 2,000 |
611 | Dominik KoΕciaΕski | π΅π± | 2,000 |
611 | Calum Hodkinson | 2,000 | |
611 | K TR0N | π¦πΊ | 2,000 |
611 | Diego Molina | π¦πΊ | 2,000 |
611 | Oskar Kisielewski | π΅π± | 2,000 |
611 | Terrance Douglass | π¬π§ | 2,000 |
611 | Martin Veng | π©π° | 2,000 |
611 | Hector Machuca | π²π½ | 2,000 |
611 | Toni Vieira | π§π· | 2,000 |
611 | PaweΕ Kaczmarek | π΅π± | 2,000 |
611 | Piotr Gancewski | π΅π± | 2,000 |
611 | Michael Ambler | 2,000 | |
611 | Ben Knox | 2,000 | |
611 | Aiden Pudil | πΊπΈ | 2,000 |
611 | Jake Matracia | 2,000 | |
611 | Ilias Kourousis | π¬π· | 2,000 |
611 | Brian Slater | πΊπΈ | 2,000 |
611 | Duncan Roderick | πΏπ¦ | 2,000 |
611 | BalΓ‘zs Szakter | 2,000 | |
611 | Ty Hall | 2,000 |
Delta AI and Auto Insights are here to transform the way you get FASTER! Compatible with Le Mans Ultimate, iRacing, ACC, Assetto Corsa and GT7. Purple sectors are here to stay!