Assetto Corsa Competizione (ACC), developed by Kunos Simulazioni and published by 505 Games, is the official GT World Challenge game. Powered by Unreal Engine 4 and a refined physics engine from Assetto Corsa, ACC delivers stunning visuals and unmatched realism in modern GT racing.
P | Name | Nationality | Grid Rating |
---|---|---|---|
160 | Kai Tisdel | πΊπΈ | 2,311 |
162 | Peter Holt | π©πͺ | 2,310 |
163 | Kellan Rounsavall | πΊπΈ | 2,305 |
164 | Gareth Raupi | π³πΏ | 2,303 |
164 | Dan Crawley | π¦πΊ | 2,303 |
166 | Matthew Hinkle | πΊπΈ | 2,301 |
167 | OβShea Wilson | πΊπΈ | 2,297 |
168 | Matt SRC | 2,296 | |
169 | Tiarnan Skehill-White | π¬π§ | 2,295 |
170 | Sven van Rijn | π³π± | 2,293 |
170 | Dennes Blum | π©πͺ | 2,293 |
170 | Derek Solovinski | π΅π± | 2,293 |
173 | Aaron Mendoza | π²π½ | 2,291 |
174 | Donald Ingham | πΊπΈ | 2,286 |
175 | Belchior Neto | π¬π§ | 2,283 |
176 | Carlos Diesch | π¨π | 2,281 |
177 | Roydon Stapley | π¬π§ | 2,280 |
178 | Tony Richmond | π¬π§ | 2,278 |
179 | Jose Garcia | πͺπΈ | 2,276 |
180 | Sebastian Kopsch | π©πͺ | 2,275 |
181 | Ryne Frankenbery | πΊπΈ | 2,273 |
182 | Kevin Zepernick | π©πͺ | 2,272 |
182 | Maxime Frimin | π«π· | 2,272 |
184 | Dan Grundy | π¬π§ | 2,269 |
184 | Jamie Cooper | 2,269 | |
186 | Oliver Bird | 2,266 | |
186 | Jake Garrett | π¬π§ | 2,266 |
188 | Martin Marius | π©πͺ | 2,264 |
188 | Matthew Roberts | π¬π§ | 2,264 |
190 | Juan Nava | π»πͺ | 2,263 |
190 | Brian Jennings | πΊπΈ | 2,263 |
190 | Tobias Hermanns | π©πͺ | 2,263 |
193 | JoΓ£o Vieira | π΅πΉ | 2,262 |
194 | Cameron Douglas | πΊπΈ | 2,260 |
194 | Dave MitrovΔanin | π¨π | 2,260 |
194 | Adrian Ronda | π³π± | 2,260 |
197 | Shayne Tremblay | π¨π¦ | 2,259 |
198 | Andrea Anfuso | 2,258 | |
199 | Danny Meeldijk | π³π± | 2,257 |
199 | Logan Harris | πΊπΈ | 2,257 |
Our Auto Insights with Delta AI will instantly point out what you should be focused on to unlock more lap time faster. Braking, Entry, Apex, Exit. For LMU, iRacing, ACC, AC and GT7.